![]() ![]() However, it is not graphic to a particularly disturbing degree. The game is generally more violent than traditional Metal Gear fare, simply due to the style of game. It could be quite distressing for some, especially as it means that the player is no longer simply killing enemies without any thought. Some younger gamers may be disturbed by such themes, especially when the game humanises the enemies by allowing Raiden to hear their fearful thoughts and pleading as he slices them to pieces. The story is based around the use of child soldiers and the dehumanisation of the cybernetic enemies you face off against. The game does deal with some fairly mature issues though. However, the swearing is not excessive and swear words are generally used in the more stressful situations the characters may find themselves in. Other than that, there is some swearing in the script, with occasionally uses of 'f***' and 's***'. However, there is also always a stylistic element to everything that happens, and you won't be getting the same levels of visceral violence that is present in games like Dante's Inferno or God of War. ![]() Many of the enemies are mechanized or robotic in some way, but the game makes it very clear that there is a human element to many of them and blood, while not splashed around by the bucket load, is still fairly plentiful. Your aim is to essentially kill everything in sight, and you'll often do so by slicing enemies into pieces. Metal Gear Rising: Revengeance features quite a large amount of violence. ![]()
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